Thanks to FireRun, an update to the latest Xtreme3D was released - 3.7.1. It features additional functions for modifying and querying options for some object types:
FireRun, our community member, is working on Xtreme3D Editor project, which was initially planned as a scene editor for Xtreme3D v3, but eventually became a standalone engine with EXE saving possibility. Now it supports parent/child hierarchy, loading models, creating primitives, light sources and materials, saving scenes to x3dgm files and testing games inside its window. Planned features include physics, collision detection, path finding, actors, audio, terrain and much more.
Follow the development in VK group: https://vk.com/x3deditor.
ANDron23, the author of The Hunt Remake, has released a new game - Cool Spot 7up Remake. It's a 3D remake of Cool Spot, released in 1993 for Sega Mega Drive (Sega Genesis) featuring 7up mascot, a red circle named Cool Spot.
From the author:
"Spot has to resque his frient who had been locked in a cage by evil foes. Your task is to help him and defeat all the enemies. You also have to collect items that are useful for completing the mission".
Old domain gecko0307.siteme.org will continue working, but we suggest to enter the forum by new address, because of changed root URL for redirects.
New Xtreme3D 3.7 examples were added to Examples section: creating a simple GUI with HUD objects and setting up a third-person camera with keyboard/mouse control (the author of examples is FireRun).
Also, due to spam bots attack, since 01.08.2018 a registration captcha was added on the forum.
A new version of Xtreme3D was released. This is the biggest release since 3.0 with lots of improvements:
You can download Xtreme3D 3.7 SDK for Game Maker 8 и Python on GitHub release page. Good luck with your projects!
We have added a History section, where you can read about how our site appeared and what it has gone through.
We have added a small text adverticement zone to our site. We hope that it won't bother anyone, and the income from ads will partially fund hosting payments. Please, disable your ad blocker on our site - doing so, you help Xtreme3D project to exist.
Also we added new Xtreme3D 3.6 examples - an interactive interface like in Doom 3 and a demo of using Terrain with ODE physics. Look into Examples section.
We have opened a new Xtreme3D forum - http://gecko0307.siteme.org/xtreme3d/forum. Fell free to register and communicate. The forum is working in beta mode, but all common functionality should be available.
Main reasons behind this switch is the following:
Because of a high interest to Xtreme3D 3.x from foreign visitors, we decided to make an English version of the site. Not all pages have been translated yet - the work is in process.
Xtreme3D 3.6 for Python has been updated - you can download it from GitHub release page. The bundle now includes four examples and a framework that simplifies working with SDL. Examples have been tested with Python 2.7.
Despite Python is a scripting language, its performance is more than enough for making games with Xtreme3D. There are a lot of libraries available for Python, and the language has rather developed community and infrastructure - it is a friendly, convenient and powerful language, which is a decent Game Maker replacement for those who still haven't moved to something else.
ANDron23 has released a new version of his survival shooter The HUNT Remake, version 1.5. Release includes numerous bug fixes, improved graphics and sound, overhauled main menu and inventory design, loading screen, and many more - full changelog is available at project's web page. This is a global update which is not a patch for previous versions.
We are glad to announce that D language binding for Xtreme3D now supports latest version of the engine, 3.6. Binding is now part of the main Xtreme3D repository. You can find it here. Also generator script was updated - now to generate a binding from Xtreme3D source code you should just run genbinding.py in your local copy of the repository. The binding, as before, is based on Derelict, and the demo application uses SDL2. It can be downloaded separately here.
We congratulate all masculine visitors with the Motherland Defender's Day! For those from foreign countries: it's a Russian holiday which is celebrated on Febriary, 23.
Thanks to Bill Collins, there had been laid a foundation for English version of Xtreme3D documentation. You can find it in engine's GitHub repository. It's a mere machine translation from Russian, so we need volunteers to improve it manually - pull requests are welcome. You can also send your translations to Gecko: firstname.lastname@example.org.
We also updated the site, added an informer widget with latest forum posts, improved http://xtreme3d.tk domain's work.
BTW, happy Valentine's Day!
Squall sound engine wrapper for Game Maker, which is being developed by Gecko for Dark Arts project, is now publicly available. You can find it on GitHub. It's going to be somewhat more sophisticated than original GMSquall from Freefly Studios - for example, it will support setting listener direction.
Also we have registered a top-level domain for the site: http://xtreme3d.tk, fixed some mistakes and inaccuracies.
From now site is fully working and contains all materials from our old site, http://xtreme3d.narod.ru (excluding Ultimate3D games archive, which we are going to upload on a cloud storage soon). If you have any comment or suggestions about the site, post a comment on About page, in corresponding forum thread, or send an e-mail to administrator: email@example.com. The old site won't get any updates anymore, but will exist in future, just in case.
Because the new site is based on a paid hosting, we need constant funding for payments. We are probably not going to place ads - frankly, we doubt that ads can make us any reasonable income - so, if you want to support us, you can do it via PayPal, Qiwi (+79518959628), WebMoney (R120156543694), or Yandex.Money (410012052560079). You can send any amount that you wish. Thanks in advance!
Older news are available in the Archive.