Adding and Organizing Assets

The LevelEditor refers to assets by paths that are relative to the resource root. To place an asset (such as an .atgi file) in a level, perform the following tasks:

  1. Create a new level or open an existing .lvl file.
    The 3D Design View displays the level. If you prefer to work in the Project Lister, click its tab.
  2. Drag an asset from the right side of the Resources window into the 3D Design View or the Project Lister.