Render Settings

The Render Settings window allows you to specify global preferences for how objects are rendered in the world. These preferences apply to any level file that you open in the LevelEditor.  

The Render Settings window list is autohidden by default, but you can choose its item in the Window menu to close and reopen it at will.

 

To open the Render Settings window, select the Window > Render Settings menu item.

A checkmark appears next to the Render Settings item in the Window menu and the Render Settings appears, either as a separate window or at the left of the LevelEditor workspace.

When the Render Settings window is open, but not frontmost, you can click its tab to make it visible.

 

To close the Render Settings window, select the Window > Render Settings menu item again.

No checkmark appears next to the Render Settings item in the Window menu and the Render Settings window is hidden.

 

You can specify the following global rendering preferences:

 

The figure below shows the Render Settings window.