The Property Editor displays and allows you to edit the properties of
a selected object; for example, you can specify an object’s name, its
rotation
and translation,
its visibility, and whether it is locked.
To open the Property Editor, select the Window
> Property Editor menu item.
A checkmark appears next to the Property
Editor item in the Window
menu and the Property Editor becomes frontmost.
When the Property Editor is open, but not frontmost, you can click
its tab to make it visible.
To close the Property Editor, select the Window
> Property Editor menu item again.
No checkmark appears next to the Property
Editor item in the Window
menu and the Property Editor is hidden.
The figure below shows the Property Editor display of properties for
a sphere game object.