Snapping a Game Object to the Surface of Another

For more information about snapping existing game objects, see Moving Objects.

To snap a game object to the surface of another:

  1. In the Snap Mode combo box, specify which point of the moving object you want to snap to the target.
  2. Press SHIFT while dragging the object to the target object.

 

To snap a game object to a vertex of another object:

  1. In the Snap Mode combo box, specify the point that you want to snap to the target.
  2. Turn on Snap to Vertex.
  3. Press SHIFT while dragging the object to the target object.

 

To rotate the moving object so that its Up axis is parallel to the normal axis of the target object when it snaps to a vertex, before snapping the object to the vertex of another object, select the Modify > RotateOnSnap menu item to turn Rotate on Snap on.