Adding and Organizing Assets
The LevelEditor refers to assets
by paths that are relative to the resource
root. To place an asset (such as an .atgi
file) in a level, perform the following tasks:
- Create a new level or open an existing .lvl
file.
The 3D Design View displays the level.
If you prefer to work in the Project
Lister, click its tab.
- Drag an asset from the right side of the Resources
window into the 3D Design View or the Project Lister.