Creating Linears

A linear is a special type of game object; it defines a geometric shape that provides a set of control points. You can click and drag the control points to modify the linear.

The LevelEditor provides the following tools for creating linears:

 

For more information about creating linears,  view the “Creating Linears” video, either on the GitHub site or on SHIP.

 

To create Linears in the LevelEditor, perform the following tasks:

  1. Drag a linear object type from the Palette onto the Design View.
  2. Click on the linear to add control points.
  3. Drag control points to manipulate them; notice how the line to either side of the control point changes in response.
  4. (Optional) Open the Property Editor for the linear, and select the IsClosed checkbox to add a line between the end control points to close the linear.