Smoothing Terrain
To smooth terrain, perform the following tasks:
- Select Activate terrain editing
(
) to enable terrain editing within the Design
View.
- Within the Terrain Editor window, click Smooth.
- Optionally, specify a custom brush radius and a brush softness:
- Brush radius: In the Brush
Radius field, specify a number between 1 and 2147483647
(231 - 1). The default
value is 3.
A small number defines a small radius for the brush cursor with
which you smooth terrain, and a larger number defines a larger
radius. A small radius allows you to design fine detail, whereas
a large radius allows you design large areas quickly.
- Brush softness: In the Brush
Softness field, specify a number between 0 and 1. The default
value is 0.
A small number defines a harder brush, which produces harsher lines
for the smoothed terrain, whereas a larger number defines a softer
brush, which produces more rounded contours for the smoothed terrain.
- To smooth terrain: Within the Design View, position the cursor
where you want to smooth terrain and left-click. You can also left-click
and drag to smooth areas of terrain.
The following figure shows some smoothed terrain (based on the same
flattened chasm and mountains seen in Flattening
Terrain) using the default settings.
