Navigating in the Design View
You can adjust Design
View to display the world from different directions and distances.
The ways that you can navigate in Design View depend on the navigation
mode:
- Arcball mode
lets
you drag freely to rotate the world, zoom in and out, and pan. In
Arcball mode, the world rotates around the camera look-at point.
- Maya Style Trackball mode
behaves
the same as Arcball mode, except that the view does not roll when
you rotate the world.
- Fly mode
lets you
pan left and right, and zoom in on and out of the world. You can pan
past any game objects that appear between the eye point and the camera
look-at point. Fly mode is available only in Perspective view.
- Walk mode
lets you
pan left, right, forward, and back in the world while staying in a
plane parallel to the grid. Walk mode is available only in Perspective
view.
To specify a navigation mode:
- Click in the pane to make it active.
- Select the View > Projection
menu item, and choose the projection that suits your navigation needs.
- Click one of the four navigation mode buttons in the navigation
toolbar.
—Or—
Select the View > Camera
menu item, and select one of the four navigation modes.