Locking Game Objects

Locking a game object ensures that other developers cannot accidentally edit its properties. The ability to restrict unintentional edits can be crucial for distributed work flows. To lock a game object’s properties, set its Locked property to True.

To lock a game object’s properties:

  1. Select the object.
  2. Click the Lock icon ().
    —Or—
    Set the object’s Locked property to True.

 

To unlock a game object’s properties:

  1. Select the object.
  2. Click the Unlock icon ().
    —Or—
    Set the object’s Locked property to False.