Working with Docking Controls

As with all ATF-based tools, you can drag window tabs (or windows) to the docking controls to reposition the tab within the LevelEditor interface. The docking controls, as shown in the figure below, are visible only while you are dragging a tab or window. The figure shows the main docking controls; additional docking controls appear at the top, bottom, or sides of the window as you drag the tab or window to the top, bottom, or sides of the window.

As you drag the tab, parts of the LevelEditor window are shaded light blue to represent the final location of the tab or window when you drop it.

You can drag a tab or window to many different locations within the LevelEditor work space, as described in the table below. The table assumes that you are moving the various editor tabs (Property Editor, Bookmarks, Layers, Resource Preview, and Resource Metadata), but the table also applies to other tabs groups, docked windows, and floating windows. You can drag into any of the existing window areas, such as the Project Lister or the Output window to create a customized layout.

To ... Do this ... While the docking controls look like this

Move editor tabs to the Design View work area

Drag one editor tab onto the Design View tab

Move editor tabs to the top (or bottom) of the Design View work area

Drag the tab to the upper docking control within the Design View

You can also drag the tab to the bottom docking control to place the window at the bottom of the Design View

Move a tab into another window area

Drag the tab to one of the window areas, using the docking control to specify whether the tab fills the area or splits the area (vertically or horizontally)

You can drag to any of the window areas

Split the Design View area vertically

Drag the tab to the left of the central docking control

You can also drag to the right of the central docking control

Convert a tab to a floating window

Drag the tab to any location other than a docking control

You can also drag to a location outside the LevelEditor window

Convert a floating window to a tab

Drag the floating window to one of the docking controls, as described in this table