Create New Terrain Map Dialog

Use the Create New Terrain Map dialog to specify a map mask for terrain layers and decorations.

To open the Create New Terrain Map dialog:

  1. Open the Terrain Editor window: Select Window -> Terrain Editor.
  2. Within the Terrain Editor window, click the Add button ().

Controls

Name
Specify a name for the terrain.
This name allows you to differentiate defined terrain maps.

 

Map Mask
Specify a height map for the terrain.
Click the
Browse button () to open the Windows Save As dialog to specify the path and file name for the map. Click Save in the Save As dialog to specify the new map file; this file is not created until you click OK to close the Create New Terrain Map dialog

 

Import Mask
Specify an existing mask for the terrain.
Opens a Windows Open dialog. Select the mask file and click
Open.
The existing height map defines mask resolution and layout of the mask.

 

Mask Res
Specify custom values for the mask resolution. These values specify the granularity of the masked textures for the terrain. The mask resolution need not match the resolution that you specified for the height map.

 

Width
Specify the number of units for the horizontal dimensions of each cell.
Valid values are 1 and 2147483647 (231 - 1) units. The default value is 2049.

 

Height
Specify the number of units for the vertical dimensions of each cell.
Valid values are from 1 and 2147483647 (231 - 1) units. The default value is 2049.

 

OK
Specify the map mask for the new terrain and close the dialog.

 

Cancel
Close the dialog without specifying a mask.