Design View

The Design View displays a graphical representation of the level. It is the main view that you use to lay out and construct a game level. The Design View enables you to add game objects to the level, arrange game objects within the level, and examine the level from multiple perspectives simultaneously. For example, the figure below shows two perspectives of a sample level, with several game objects visible in each perspective.

 

The Design View can display Perspective, Top, Bottom, Left, Right, Front, or Back view. The grid helps you visualize the world space and dimensions. To show or hide the grid, click Game in Project Lister, open the Property Editor, and select the Visible property for the Grid. Use the Property Editor to change the size and other properties of the grid.

You can also control the way that the LevelEditor renders objects. For example you can render in wireframe, wireframe over solid, textured or untextured, and so on.