Use the Create New Terrain Map dialog to specify a map mask for terrain
layers and decorations.
To open the Create New Terrain Map dialog:
Open the Terrain Editor window: Select Window
-> Terrain Editor.
Within the Terrain Editor window, click the Add
button ().
Controls
Name
Specify
a name for the terrain.
This name allows you to differentiate defined terrain maps.
Map
Mask
Specify
a height map for the terrain.
Click the Browse button ()
to open the Windows Save As dialog to specify the path and file name
for the map. Click Save in the
Save As dialog to specify the new map file; this file is not created
until you click OK to close
the Create New Terrain Map dialog
Import
Mask
Specify
an existing mask for the terrain.
Opens a Windows Open dialog. Select the mask file and click Open.
The existing height map defines mask resolution and layout of the mask.
Mask
Res
Specify
custom values for the mask resolution. These values specify the granularity
of the masked textures for the terrain. The mask resolution need not
match the resolution that you specified for the height map.
Width
Specify
the number of units for the horizontal dimensions of each cell.
Valid values are 1 and 2147483647 (231
- 1) units. The default value is 2049.
Height
Specify
the number of units for the vertical dimensions of each cell.
Valid values are from 1 and 2147483647 (231
- 1) units. The default value is 2049.
OK
Specify
the map mask for the new terrain and close the dialog.