Customizing the Default Workspace

This help file shows the default workspace, but you can customize the workspace in a variety of ways:

 

The figure below shows the LevelEditor with a dark skin applied and many of its main panes open and docked to the main window.

 

Any changes that you make to the LevelEditor workspace (such as moving and redocking windows, or applying a new skin) are saved only when you exit the LevelEditor. Workspace changes are not saved with level files, and are not saved when you save a level file.